I am sure that this has been mentioned many times before, in fact I remember reading a post on here about how to make up for the fact that Balt has a two-turn move (ie. Load->Fire) he has all these other things to compensate, such as a move to change ranges and not be stunned. While this is all well and good, I remember going into detail about how it was impossible to hit anyone with an ambush as Tafari unless they decided that it was better for them to get hit than to avoid it. Both Load->Fire and Hide->Ambush are two turn moves but one works reliably and dangerously while the other one does not work at all. This means that realistically Taf only has his innate plus 3 moves and Balt has all the options he needs to pwnface. What's up with that? Rather than point out problems, my would-be solution is to make the load buff only last x turns. Anyone else's thoughts?