I bought SFHD a little after its release, I got a 360 and I always liked to play online. I'm not some master player but I think I play relatively well and I have a good win X loss ratio. For some reason, even with SSF4 knocking the door, I bought SF4 because it was cheap at an online store. I tried to play it online and the connection SUCKS MAJOR BALLS. I don't understand, SFHD runs fine here, with very little lagged matches and when they do happen the netcode is excelent and makes me think it is not so lagged as I might think, but in SF4 there is so much input lag that I must pratically see into the future to execute any move. I noticed offline how its easy to do reversals in this game, but I'm unable to do them online and I can do reversals in SFHD online, it's that slow. So how CAPCOM didn't see this? And how they didn't release a patch to fix the issue? Now that SSF4 is hiting the door there is very little hope they will fix it, so to me online play in SF4 is broken and useless, I'll just keep playing SFHD. Good job CAPCOM, in releasing a fighting game where just the ones who have excelent connections can play online.