So, yeah... new ASW fighter is out. Who's playing it? I'm honestly super, super impressed with this game in a way I never expected to be. And a lot of it just comes down to the auto-combo. It sounds dumb on paper, but it just totally works. All 2d fighters are ultimately about positioning, but most of them have this weird tax on beginners before any of the movement systems really become a big deal, and players learn to start countering threats instead of just figuring out how to deal any damage in the first place. This one seems totally different, the auto-combo just naturally makes any hit potentially threatening, so learning movement and ranges is actually the first thing to do, and it helps that movement in the game is all super fun and super fast-paced. It also effectively solves the problem of giving players immediate access to one-button supers and dps without them being brokenly strong. I love that the lifebars seem super short. I love the instant kill stuff. Don't love that it seems like combos need super fast inputs, like, way faster than Marvel, but I can deal with it. Love the character variety (although realize it is on the simple end... doesn't live up to Blazblue or anything in terms of character differences). Love the status effects... although I'm sure I will rage when I find someone who can use confusion effectively. Don't love the air turn-around... why isn't that just automatic? Love the Evasion/Hop/Sweep/Furious Attack abilities. In before Sirlin: Throw break system is trash 0/10. But whatever, at least throws are actually threatening (supposedly every character can combo off a throw?).